Game Design Students must submit a plan for their game. A plan is a detailed proposal for doing or achieving something. A plan includes an Aim. The following detail outlines what needs to be included in your plan. Game plan
Game Build Students must create a brick breaker game following the introductory tutorials to demonstrate a basic understanding of game building. Students will then create a platform game, conforming to their Game Design/Plan Game development will be done using an appropriate Game Animation Tool – e.g. Godot (https://godotengine.org) Part 1: Students must create a basic brick breaker game that conforms to the following specifications: · It must consist of a multiple bricks that disappear when colliding with the ball · It must have a paddle that is used to bounce a ball · It must have walls that the ball will bounce off.
More complex games will receive more marks for features such as · A life system · An accumulative score system Part 2: Students must create a platform game that conforms to the following specifications: · It must consist of a range levels or screens · The game must have a goal to achieve · It must have obstacles and enemies More complex games will receive more marks for features such as · A life system · An accumulative score system · A main character that can collect and shoot a weapon · Enemies or guns that shoot · Introduction, instruction and menu pages
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09 IST > 00. Assessment Tasks >
