8. Issues related to Communication Systems

We will also cover:

  • security 
  • globalisation  
  • changing nature of work 
  • interpersonal relationships 
  • e crime   
  • virtual communities
  • current and emerging trends in communications, including
    • –  blogs
    • –  wikis
    • –  RSS feeds
    • –  podcasts
    • –  online radio, TV and video on demand
    • –  3/4/5G technologies for mobile communications 

Introduction

Throughout this Stem, we have concentrated on the technical detail and how data is transferred.  In this topic, we will be concerned about the issues related to sharing information and knowledge.

When communication is face-to-face, one's physical appearance, cultural background, gender and physical location are on display.   These factors greatly influence the communication that takes place.

When communicating electronically, such factors remain largely unknown.

Both positive and negative impacts arise in the use of communication systems. 
In this section, we examine some of the social and ethical issues raised by communication systems.

Messaging systems
Messaging systems have improved communication between people; however, they
have raised a number of issues:

Social context. Ideas delivered by messaging systems appear less forceful and
caring than ideas delivered personally.Messaging systems have difficulty when
communication depends on users expressing their feelings.

Danger of misinterpretation. Communication often depends on the context,
inflection in the speaker’s voice, and body language. For example, ‘this has been
a great day’ could have a negative or a positive meaning depending on the way
the words are spoken. This phrase could easily be misinterpreted using email or
a fax. There are also dangers with voice mail and the telephone, as body
language is not communicated. 

Power relationships. Messaging systems may change the relationship between
people in an organisation. For example, email could provide an easy avenue for
the lowest paid worker of an organisation to provide information to the senior
manager. The normal method of communication through middle management
is affected.
Privacy and confidentiality. A characteristic of messaging systems is that the
messages are stored. Email and voice mail store messages on servers, and these
can be accessed by the people who are providing the service.Hackers may also
break the security of these servers.Telephone conversations can be intercepted,
and fax messages can be read by anybody near the machine. Clearly,messaging
systems do not guarantee the privacy and confidentiality of messages.

• Electronic junk mail. Unwanted mail is a problem for messaging systems.
People can send an email message to one person or thousands of people
(spamming) very easily. It may simply be a message about a product or service.
However, if a person receives hundreds of junk emails each day, it takes up
valuable time. Prohibiting this practice would be difficult and compromise
our free society.

Information overload. This term refers to the enormous amount of information
that people have to absorb.Messaging systems are a source of information. The
large amount of email and voice mail received by some people has increased
their workload and caused stress. There is often an expectation that people will
respond more quickly to email and voice mail than to a letter or to a telephone
message written down by someone else.

Censorship
One of the most controversial issues to have arisen with the Internet is censorship.

The Internet provides access to a large amount of offensive material, such as
pornography, racism and violence, and the information is not hard to find. The
Internet allows children to access any material they wish, either deliberately or
unintentionally. Some people believe that offensive material should be banned,
while others argue that banning any material compromises our free society.

There have been many unsuccessful attempts to censor material on the Internet
by governments and law enforcement bodies all around the world. The Internet
Industry Association (IIA) represents Australian ISPs. It has released a code of conduct that deals with censorship of online content. The code requires ISPs to remove offensive content from their servers and to block access to classified material hosted on overseas sites.The federal government has passed a law requiring ISPs to subscribe to the IIA’s code. The difficulty with enforcing censorship is the enormous number of Web sites and the fact that thousands of new sites are published daily.Monitoring Web sites on a global basis is impossible. Clearly multinational agreement is needed on offensive material. However, this agreement may be difficult to obtain and regulate. The prime responsibility for preventing children from accessing offensive material rests with parents and teachers.

Internet banking
Internet banking allows customers to view their account balances and transaction
histories, transfer money between accounts, and pay bills using Bpay. It provides
banking services 24 hours a day but cannot cater for cash withdrawals or for cash
or cheque deposits. Issues arising from Internet banking include:

Security. All banks are determined to make their online banking services safe
from inference and secure for customer details.Data encryption is used to secure
the data transfer between the customer’s computer and the bank’s computer.

Changing nature of work. People working for the bank are not carrying out the
services provided by Internet banking. Banks require more people with
information technology skills and fewer people with banking skills.

Branch closures and job loss. With many customers using Internet banking,
EFTPOS and ATMs, there is less need to access the facilities provided by a bank
branch. This has resulted in branch closures and job losses.

Radio and video
The number of services delivered by the Internet is rapidly increasing. Two
examples of this development are radio and video. There are currently thousands
of Web sites broadcasting radio from around the world. These radio stations cater
for a variety of tastes. For example, it is possible to listen to a major sporting event
live on the Internet. In addition to the Internet providing radio services, there are
many Web sites with video.

Video on the Internet is replacing videotapes and other media. It allows
organisations to create unlimited video channels. These video channels are used
for sales, training, communication and a host of other purposes. Video on the
Internet saves time, reduces costs and provides the ability to view the video
globally. The size and quality of the video is currently less than that of a normal
television broadcast; however, it will improve with developments in technology,
such as increasing bandwidth.

Working from home
Communication systems have led to an increase in the number of people who
either choose or are asked to work from home. This is called telecommuting.
Telecommuting is working at home and electronically communicating with the
office (see Figure 3.21). Even though working at the office is not likely to
disappear, advances in telecommunication are likely to make telecommuting more
common in the future. Factors that will affect the future of telecommuting
include the availability of bandwidth, the perceived value in telecommuting,
and the opportunities to work collaboratively across large distances.

The Internet has provided the means for a new type of organisation to develop whose employees work almost entirely through telecommunication with an occasional face-to-face meeting. 
The main advantages of telecommuting are greater flexibility in work hours; saving money on transport, clothing and food; and saving time. 
In particular, it benefits people who are physically impaired or required to look
after small children. The employer saves on overheads, such as office space and
furniture. However, working from home can have its disadvantages. People can miss the social and professional contact
offered by an external place of work. They experience feelings of loneliness and
isolation. Telecommuting can also blur the distinction between work and home
life. The home is no longer a place where the pressures of work can be forgotten,
and work may be interrupted by domestic chores. There are many other issues
that arise when people work from home, such as:

  • • Is there going to be a greater investment in the equipment needed to cater for telecommuters?
  • • Who is responsible for the maintenance of the equipment used in the home?
  • • Does the telecommuter have the same loyalty to an employer as an employee working in an office?
  • • How secure are sensitive documents in the home?

Virtual Communities

A virtual community is a social network of individuals who interact through specific social media, potentially crossing geographical and political boundaries in order to pursue mutual interests or goals. Some of the most pervasive virtual communities are online communities operating under social networking services.

The term virtual community is attributed to the book of the same title published by Howard Rheingold in 1993. The book's discussion ranges from Rheingold's adventures on The WELL, computer-mediated communication and social groups and information science. Technologies cited include Usenet, MUDs (Multi-User Dungeon) and their derivatives MUSHes and MOOs, Internet Relay Chat (IRC), chat rooms and electronic mailing lists. Rheingold also points out the potential benefits for personal psychological well-being, as well as for society at large, of belonging to a virtual community.

Virtual communities all encourage interaction, sometimes focusing around a particular interest or just to communicate. Some virtual communities do both. Community members are allowed to interact over a shared passion through various means: message boards, chat rooms, social networking sites, or virtual worlds.[1]

Pros & Cons
There are both good and bad about all things and social media is no different. 
  • Social media allows connections around the world. 
  • Long lost classmates can catch up and family can stay in touch around the world. News can be shared and discussed in an instant. 
  • People in remote locations or unable to commute for any reason are able to attend college or socialize with other people around the world. 
  • Places that would be unreachable are reachable for education as well pleasure. 
  • Whole classes can travel around the world and make friends with children in other countries through social media forums. 
  • Social media has many good attributes, but it also has its down side
  • Social media sites are known to sell their users personal information and while it is not illegal, many do not think it is responsible. 
  • Hackers can use the information that users give out to break into private accounts. 
  • Children, teens, or just about anyone is vulnerable to stalkers out to do no good. 
  • Many young girls have been lured out to meet a person they think is another teen they have taken a liking to online only to be kidnapped or harmed by an older person that lied about who they were. 
  • Cyber bullying and sexting have also become problems encountered on social media, but even considering the flaws of social media, it is still a wonderful tool to connect to the world.

 What does Virtual Community mean?

A virtual community is a group of people who share common interests, feelings or ideas, or pursue similar goals over the Internet or over any collaborative network. Social media is the most common vehicle for this sharing and interaction, which can potentially transcend geographical boundaries, race, culture, political views and religion when people are connected by another common interest or agenda.

This term is originally attributed to Howard Rheingold’s book "The Virtual Community," which was published in 1993. In it, Rheingold describes the virtual community as social aggregations that emerge from the Internet when people continue discussions long enough and with enough emotion to form real human relationships within cyberspace.

For whatever other reason, virtual communities are built around certain needs and goals. Here are some common examples of virtual community types:

Forums, online chat rooms, specialized information communities, email groups

These are made up of people who either discuss or share about a common topic/theme. They may also act as a place to ask experts in a specific field for help.

Virtual worlds

The people in virtual worlds share the common interest of the world itself. These worlds are often massively multiplayer games like "World of Warcraft."

Social networks

Facebook, Twitter and Google+ are the most common social networking hubs, and they all allow people to form smaller communities based on other interests. Other communities in this category, such as Pinterest and YouTube, focused on media sharing.

https://www.techopedia.com/definition/15504/virtual-community






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