St Pius X - TAS ComputingSt Pius X - TAS Computing

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  • 05 Computing
  • 06 Computer Skills
  • 10 IST
  • 11 IPT
  • 11 SDD
  • 12 IPT
  • 12 SDD
  • Home
    • 10 Algorithms To Solve Before your Python Coding Interview
      • Possible Solutions
    • Bebras Challenge
      • 1. More Information
      • 2. Challenge Server
      • 3. Past Challenges
    • Hardest Code Challenge for Beginners
    • News
      • New Li-Fi Internet Is 100 Times Faster Than Wi-Fi
      • Student Self Assessment
    • ProgComp
      • ProgComp 2012 Sample Tasks
        • 1 Junior Task
        • Task 1. Two out of three ain't bad
        • Task 2. Pangrams
        • Task 3. Luhn Algorithm
        • Task 4. The Clacks
      • ProgComp 2013 Example Answers
        • Junior task: Digital Roots (easy, 10 marks)
          • A
        • Task 1. Case Mapping
        • Task 2. Safe-T-Cam
      • Progcomp 2014 - Freeman
      • ProgComp 2015
        • Task 0 - Junior - Kaprekar Numbers
        • Task 1. 64 Doors
        • Task 2. Goonerism Spenerator
      • ProgComp 2016 Open Tasks
        • Task J. Palindromes
        • Task J. Palindromes
      • Progcomp 2017
        • Task 0. Junior Task
          • 0. Junior Task. Fitness Friend - Suggested Solution
        • Task 1. Isomorphic Word Pairs
        • Task 2. Rats
      • ProgComp 2018
        • Suggested Solutions
      • Trial Task
    • Scratch Tutorials 2019
      • 5/6 - Flappy Bird
    • SPX Coding Club
      • Sample Code
  • 01 Grok Learning
    • 2. NCSS Challenge (Intermediate)
      • Week 2 Part 1
    • Introduction to Programming 1
      • 8. Looping and Lists
  • 05 Computing
    • 01. Timetable Task
    • 02. Holy Week Poster
    • 03. Fan Poster
    • 04 Scratch Programming
      • Lesson 1
    • 05 Skills Development
    • 12. Light Bulb Magic (OneNote)
      • 01. Lesson 1 - What do I need to do?
  • 06 Computer Skills
    • 01 Newsletters
      • Lesson 1
    • 02 Spreadsheets
      • Introduction
      • Lesson 1
      • Lesson 2
      • Lesson 3
      • Lesson 4
      • Lesson 5
      • Lesson 6 - Challenge Tasks
    • 03 Database Skills
      • Lesson 1
    • 06 Learn To Program
  • 07 Computational Thinking
  • 09 IST
    • 00 Skills Development
      • Game Maker Tutorials
    • 00. Assessment Tasks
      • 1. Task 1 - Computer Controlled Devices Exhibit
        • 2017 Student Exhibits
      • 2. Task 2 - Photoshop Image Creation
      • Task 5. Game Design and Build
    • 01. Design, Produce & Evaluate
    • 02 Hardware
    • 05. Past, Current and Emerging Technologies
    • 09 Authoring and Multimedia
    • 11 Digital Media
  • 10 IST
    • 0. Assessment Tasks
      • 1. Website Design and Build
      • 2. Database Design Task
      • 3. Independent Development Project
    • 0. Student Activity - Setup
    • 1. Design, Produce and Evaluate
    • 2. Digital Media
    • 3. Data Handling
      • Student Activity - Data Storage and Function
        • 2016 Student Presentations
    • 4. Data Compression
      • Student Activity
        • 2016 Student Work
    • 5. Screencasting, Vodcasts and Podcasts Production
    • 6. Authoring and Multimedia
      • 1. Developing a Multimedia Product
        • 0. Flash Actionscripting
        • 1. Pong Tutorial
        • 2. Basic Brick Breaker Tutorial
        • 3. Simple Platform Game
      • 2. Social and Ethical Issues
    • 7. Database Design
      • 1. Purpose of a Database
      • 2. Components of a Database
      • 3. Methods of Processing and Analysing
        • Database Query Criteria
      • 4. Methods of Presenting Information
      • 5. Database Tutorials & Tasks
      • 6. Social and Ethical Issues
        • Validation vs Verification
    • 8. The Internet and Website Development
      • 1. Historical and Current Uses of the Internet
        • The Internet of Things
      • 10IST 2021 Sample Code
      • 3. World Wide Web
      • 4. Control of Access
        • Study Notes
      • 5. Website Features (Hierarchy Charts)
        • Useful Website Features
      • 6. Website Development
      • 7. Theory Assessment Review Questions
      • 7. 2014 Semester 2 Study Guide
      • B. Website Assessment Task
      • Helpful Links
    • 9. Software Development and Programming
  • 11 IPT
    • 0. Student Activity - Setup
    • 1. Introduction to Information Skills and Systems
      • 1. Introduction to Information Systems
        • 1. Understanding Information Systems in Context
          • 1. Student Activity 1
          • 2. Student Activity 2 - Payroll Scenario
          • 3. Student Activity 3 - Summary Questions
        • 2. Social and Ethical Issues
          • Student Activity
            • 2021 Presentations
        • 3. Student Activity - Chapter 1 Review Questions
      • 2. Introduction to Information Processes and Data
        • 2. Information Processes
          • 1. Introduction to Information Processes
            • Student Activity
              • 2021 Student Presentations/Websites
          • Introduction to Databases
        • 3. The Nature of Data and Information
          • Data and Information
        • 4. Digital Data Representation
          • A. Reasons / Advantages of Digital Data Representing Data
          • B. Disavantages
        • 5. Case Study - Big V Video
    • 2. Tools for Information Systems
      • 1. Collecting
        • 1.1 Concepts
        • 1.2 Hardware For Collecting
          • 1.2.1 Student Activity - Research Hardware
        • 1.3 Software for Collecting
          • 1.3.1 Data Validation vs Data Verification
        • 1.4 Social & Ethical Issues For Collecting
      • 2. Organising
        • 1.1 Concepts
        • 1.2 Hardware and Software
        • Compressing Digital Video
        • Digital Cameras - How they work
      • 3. Analysing
      • 4. Storing and Retrieving
        • Storing data in DNA
      • 5. Processing
        • 1. Introduction to Processing
        • 2. Hardware for Processing
          • The Fetch Decode Execute Cycle
      • 6. Transmitting & Receiving
        • 01 Transmitting and Receiving Definition
        • 02 Transmitting and Receiving Concepts
        • 03 Hardware for Transmitting and Receiving
        • 04 Software for Transmitting and Receiving
        • 05 Non Computer Tools for Transmitting and Receiving
        • 06 Social and Ethical Issues for Transmitting and Receiving
          • Future Trends in Digital Communications - Student Activity
      • 7. Displaying
        • 01. Displaying Information Process - Definition
        • 02 Hardware for Displaying
          • Student Activity - Hardware Presentations
            • 2020 Student Presentations
        • 03 Software for Displaying
          • 03 Display Software Chapter Review Questions
        • 04 Non Computer Tools for Displaying
        • 05 Social and Ethical Issues for Displaying
      • A. COASTPD Exercise
      • Summary of Social & Ethical Issues
    • 3. Developing Information Systems
      • 1. Traditional stages in developing a system
        • 1. Understanding The Problem
          • A. Determinging the Purpose and Requirements of the New System
          • B. Project Plans
          • Student Activities
            • .
        • 2. Making Decisions
          • A. Feasibility Study
          • B. Analysis
          • C. Determine HOW Project will be managed
          • Student Activities
        • 3. Designing solutions
          • A. Context Diagrams
          • B. Data Flow Diagrams
          • Student Activity
            • _
        • 4. Implementation
        • 5. Testing, Evaluating and Maintaining
        • 6. Social and Ethical Issues of Information Systems Development
    • 4. Prelim Final Exam Revision
    • 9. Sample Questions
    • B. Past Prelim Final Exams
  • 11 SDD
    • 0. Syllabus
    • 0. Programming Skills Tutorials
    • 0. Student Activity - Setup
    • 8.1 Concepts and Issues in the Design and Development of Software
      • 8.1.1 Social and ethical issues
        • 1. Student Activity - Evolution of Software Applications
          • 2021 Student Presentations
        • 2. Intellectual Property
          • Student Activity
            • .
        • 3. Social Context of Software Design
          • 1. Ergonomics
          • 2. Inclusivity
          • 3. Privacy
          • 4. Required skills in software design and development
        • Student Activity - Social & Ethical Issues
          • 2016 Student Presentations -
          • 2017 Student Presentations
      • 8.1.2 Hardware and software
        • 1. Elements of a Computer System
        • 2. Computer Hardware and their Functions
          • 1. Input Devices
            • 2021 Students - Input Devices
          • 2. Output Devices
            • 2018 Student Presentations
          • 3. Storage
          • 4. Processing and Control
        • 3. Software
          • 1. Operating System and Utilities
          • 2. Application Software
        • 4. Programming Languages
          • 1. The Need for Translation
          • 2020 Student Presentations
        • 5. The relationship between hardware and software
          • 1. How does the hardware process software instructions? (THE FETCH-EXECUTE CYCLE)
      • 8.1.3 Software development approaches
    • 8.2 Introduction to Software Development
      • 8.2.1 Defining and understanding the problem, and planning and designing software solutions
        • 1. Defining and Understanding the Problem
          • 1. Feasibility Study
        • 2. Planning and Designing Software Solutions
          • 1. System Modelling Tools
            • 1. Systems Flow Charts
            • Input Processing Output (IPO) Analysis
              • _
          • 2. Data Types
            • Student Activity
          • 3. Data Structures
            • 1. Student Activity
          • 4. Structured Algorithms
            • 1. Student Activity
              • .
          • 5. Subroutines, modularity, parameters
            • Student Activity
              • .
          • 6. Standard Algorithms
      • 8.2.2 Implementing software solutions
        • 1. Coding in a Programming Language - Metalanguage
        • 2. Error Detection and Correction
          • Desk Checking
          • Error Types and Debugging Techniques - Student Activity
            • Student Activity 2016
            • Student Activity 2017
        • 3. Commonly executed sections of code - libraries and subroutines
          • 1. Developing Standard Subroutines for Re-Use
          • 2. Combining Code from Different Sources
          • 3. Calling Modules or Subroutines
          • 4. Making the same data available to different modules
          • Student Activities
        • 4. User Interface Development
          • Student Activity
        • 5. Documentation
          • Student Activity
            • A
        • Student Activity
      • 8.2.3 Testing and Evaluating Solutions
        • 1. Testing the Solution
          • 1. Introduction
            • Black Box vs White Box Testing
            • S/W Testing
          • 2. Checking Algorithms For Error
          • 2. Test Data for Checking Algorithms and Code
            • 1. The Selection of Appropriate Test Data
              • 1.1 Testing All Pathways through the algorithm or code
                • Student Activity
              • 1.2 Testing boundary conditions
              • 1.3 Testing Algorithms and Coded Solutions using Test Data
                • 1.3.1 Desk Checking an Algorithm
                  • Student Activity
                  • Student Activity 2
                • 1.3.2 Stepping through a Coded Solution
        • 2. Evaluating the solution
          • 1. Comparing Different Solutions to the same problem
            • Student Activity
          • 2. Techniques For Evaluating Design
          • 3. Evaluation of the Final Solution
          • 4. Student Activity - HSC Question
          • 5. Evaluation Review Questions
      • 8.2.4 Maintaining software solutions
        • 1. Reasons for maintaining code
        • 2. Features in source code that improve its maintainability
        • 3. Understanding source code
        • 4. Inclusion of code from other sources
    • 8.3 Developing Software Solutions
      • 8.3.1 Project Management
      • 8.3.2 Documenting Software Solutions
      • 8.3.3 Developing software solutions
      • 8.3.4 Social and ethical issues related to software solutions
    • 9. Prelim Final Exam Revision
    • B. Past Papers - Prelim Final Exams
    • Course Outline
  • 12 IPT
    • 0. HSC Keyword Glossary
    • 02 Past Papers
    • 2017 IPT Discussion Forum
    • Past HSC Papers
    • Sample Teddybear Website
    • Stem 2.0 Information Systems and Databases
      • 1 Information System Review
      • 2. Types and examples of Information Systems
        • 1. School Timetable System
        • 2. RTA Information System
        • 3. Video Store Information - HSC Style Questions
      • 3. Information System Organization Methods
        • 1. Non Computer Based Data Organisation
        • 2. Flat File Database
          • 1. Data Dictionaries
        • 3. Relational Databases
          • 1. Understanding Concepts
            • 1.1. Logical Organisation of Relational Databases
            • 1.2. Normalisation
          • 2. Student Activities
          • 3. Student Activity 2 - Skills & Knowledge Development
          • 4. Student Activity - HSC Question on Normalisation
        • 4. Hypertext / Hypermedia
          • 1. Logical Organisation of Hypertext and Hypermedia
            • Student Activity 1
          • 2. Storyboards
            • Student Activity 2
          • 3. Hypertext Markup Language - HTML
            • Student Activity
      • 4. Storage and Retrieval
        • 1. DBMS
          • 1. Concepts
        • 2. Access and Storage of Data
          • Student Activity
        • 3. Centralised and Distributed Databases
        • 4. Storage Media
        • 5. Securing Data
          • 1. Backup and Recovery
            • 1. Additional Concepts
            • 2. Student Activity
          • 2. Physical Security Measures
          • 3. Usernames and Passwords
          • 4. Encryption and Decryption
            • Student Activity - Encryption/Decryption
          • 5. Database Views
          • 6. Record locks in DBMS's
          • Summary Student Task
        • 6. Tools for Data storage and retrieval
          • 1. Overview of Searching, Selecting and Sorting
          • 2. Tools for database searching and retrieval
            • 1. Structured Query Language (SQL)
              • Database Access Criteria
              • Student Activity
          • 3. Tools for Hypermedia Search and Retrieval
            • Student Activity
      • 5. Other information processes for database information systems
        • 1. Database Reporting & Views
          • Student Activity
        • 2. Dynamic Webpages - based on Database values
          • Dynamic Webpages using PHP and Database
      • 6. Issues related to information systems and databases
        • 1. Pre Class Student Activity
        • 2. In Class Activity - Acknowledgement of Sources and Data Quality
          • 1. Concepts
        • 3. Who Owns The Data?
        • 4. HSC Style Questions
    • Stem 3.0 Communication Systems
      • 1. Characteristics of Communication Systems
        • 1. Overview of How Messages are passed between Source and Destination
        • 2. Overview of Protocol Levels
        • 3. Network Architecture
        • A. Summary
        • Student Activity
      • 2. Examples of Communications Systems
        • 1. Teleconferencing
        • 2. Email
        • 4. VOIP
        • 5. Electronic Banking
        • 6. EFT POS
        • Student Activity
      • 3. Transmitting and Receiving in Communication Systems
        • 1. Network Concepts
        • 2. Methods of Transmitting Data
        • 3. Network Transmission Modes
          • Student Answers 2016
        • 4. Network Topologies
        • 5. Encoding and Decoding Analog and Digital Signals
        • 6. Network Devices
        • 8. Transmission Media
      • 5. Processing in Communication systems
        • 1. Speed of Transmission
        • 2. Packet Switching
      • 6. Error Detection and Network Management
        • 1. Error Detection
          • 2018 Student Presentations
        • 2. Network Management
        • 3. Student Activity - HSC Style Questions
      • 7. Other Information Processes
      • 8. Issues related to Communication Systems
        • 2.7.1 Student Activity
          • .
          • 2020 Student Presentations - Emerging Tech
    • Stem 4.0 Transaction Processing Systems
      • 3.1 Characteristics of Transaction Processing Systems and Examples
        • Review Questions - HSC Style
        • Student Activity
      • 3.2 Real Time Processing Systems
        • Review HSC Style Questions
        • Student Activity
      • 3.3 Batch Transaction Processing Systems
        • Review HSC Style Questions
      • 3.4 storing and retrieving in transaction processing systems
        • 2018 Student Presentations
        • 3.4.1 Database and Files
        • 3.4.2 Data warehousing
        • 3.4.3 Backup procedures
      • 3.5 Collecting in transaction processing:
      • 3.6 Analysing Data Output from TPS
      • 3.7 Issues related to Transaction Processing Systems
        • 1. Student Activity - Group 1 - Changing Nature of Work
        • 2. Student Activity - Group 2 - Alternative Processing when no TPS Available
        • 3. Student Activity - Group 3 - Bias In Data Collection
        • 4. Student Activity - Group 4 - Importance of Data in TP
        • 5. Student Activity - Group 5 - Current and Emerging Trends in TPS
        • Student Presentations - 2020
      • 3.9 Summary Definitions
    • Stem 5.0 Multimedia Systems
      • 1. Characteristics of Multimedia Systems
        • Student Activity
          • ASCII Table
      • 2. Demands placed on hardware by multimedia systems
      • 3. Expertise surrounding Multimedia
        • 1. People in Multimedia Systems
      • 4. Examples of Multimedia Systems
      • 5. Displaying in Multimedia Systems
        • 4.5.1 Hardware for Creating and Displaying in Multimedia Systems
          • Student Activity
        • 4.5.2 Software for Creating and Displaying in MM Systems
          • Student Activity
      • 6. Other Information Processes in Multimedia Systems
      • 7. Multimedia Definitions
    • Stem 6.0 Project Management
      • 1. Introduction to Project Management
      • 2. Techniques for Managing a Project
        • Student Activity
          • 2016/17 Student Work
      • 3. Understanding The Problem
        • 1. Student Activity - Pre Class
        • 2. Student Activity - In Class Activity
      • 4. Planning a Solution
        • 1. Student Activity - Feasibility Study
        • 2. Student Activity - Approaches to System Development
      • 5. Designing & Building a Solution
        • 1. Student Activity - Pre Class
        • 2. Student Activity - In Class
      • 6. Implementing A Solution
        • 1. Student Activity - Pre Class
      • 7. Testing, Evaluating and Maintaining
        • 1. Concepts
    • Useful Links
  • 12 SDD
    • 02 Past Papers
    • Stem 1. Social and Ethical Issues
      • 1.1 The Impact of Software
        • 1. Concepts
        • Student Activity
          • 2016/17 Student Work
          • 2017-18 Student Work
      • 1.2 Rights and Responsibilities of Software Developers
        • 1. Concepts
        • Student Activity
      • 1.3 Software Piracy and Copyright
        • 1. Concepts
        • 2. Student Activity
          • 2018 Presentations - Combatting Software Piracy
      • 1.4 Use of Networks
      • 1.5 The Software Market
        • Student Activity
      • 1.6 Legal Implications
      • 2. Student Activity - Chapter Review Questions
        • CRQ
    • Stem 2.0 Software Development Approaches
      • 2.1 Approaches Used In Commercial Systems
        • Student Activity
          • 2017/18
      • 2.2 Use of Computer-Aided Software Engineering (CASE) Tools
        • 1. Concepts
        • 2. Student Activity
          • Sample CASE Tools
            • DFD
            • Test
      • 2.3 Installation Methods
        • Student Activity
      • 2.4 Current Trends in Software Development
        • 2.4.1 Employment Trends in Software Development
          • Student Activity
        • 2.4.2. Changing nature of the environment in which developers work while creating software solution
        • 2.4.3 Changing nature of applications
          • Student Activity
            • 2018-19
            • 2019-20
      • 2.5 Topic Review Questions
    • Stem 3.0 Software Development Cycle
      • 3.1 Defining and understanding the problem
        • 3.1.1. Defining the Problem
          • 1. Concepts
          • 2. Student Activity
        • 3.1.2 Issues relevant to the Proposed Solution
          • 1. Feasibility Study
          • Student Activity
        • 3.1.3 Design Specifications
          • 1. Student Activity - Design Specs
        • 3.1.4 System Documentation
          • 1. IPO Diagrams
            • Student Activity
          • 2. Context Diagrams
            • Student Activity
              • A
          • 3. Data Flow Diagrams (DFDs)
            • 1. Student Activity
              • A
          • 4. Structure Charts
            • Student Activity
              • A
          • 5. System Flowcharts
            • Student Activity
          • 6. Data Dictionary
          • 7. Storyboards
        • 3.1.5 Communication issues between client and developer
          • Student Activity
        • 3.1.6 Quality Assurance
          • Student Activity
        • Student Activity - Chapter Review Questions
      • 3.2 Planning and designing software solutions (9.2.2)
        • 3.2.1 Standard Algorithms
          • 1. Standard Algorithms - Course Specification Examples
            • 2017 Student Activity
            • 2019 Student Presentations
          • 2 - Standard Algorithms - Searching
            • 2.1. Linear Search
            • 2.2 Binary Search
          • 3 - Standard Algorithms - Sorting
            • 1. Insertion Sort
            • 2. Selection Sort
            • 3. Bubble Sort
            • 9 2018 Student Presentations
          • 4. Sample HSC Questions on Standard Algorithms
        • 3.2.2 Custom-designed logic used in software solutions
        • 3.2.3 Standard modules (library routines) used in software solutions
        • 3.2.4 Documentation of the overall software solution
        • 3.2.5 Interface design in software solutions
          • Good or Poor Design?
        • 3.2.6 Hardware and Software Factors associated with Design
        • 3.2.7 Chapter Review Questions
      • 3.3 Implementation of software solution
        • 3.3.1 Choosing an Appropriate Programming Language
        • 3.3.2 Language syntax required for software solutions
          • 1. Use of EBNF and Railroad Diagrams
            • A
          • 2. Metalanguage Descriptions of Arrays and Records
          • 3. Student Activity - EBNF Examples and HSC Questions
            • A
        • 3.3.3 Translation methods in software solutions
          • Student Activity
        • 3.3.4 Translation from a hardware perspective
        • 3.3.5 Techniques used in developing well-written code
          • 1. The use of good programming practices
            • Top Down Design
              • 1. Example
          • 2. Errors occurring in Software Solutions
        • 3.3.6 Documentation of a Software Solution
          • Student Activity
        • 3.3.7 Emerging Trends In Software
          • 1. Student Activity
            • 2017 Student Presentations
            • 2018 Student Presentations
            • 2019/20 - Student Presentations
      • 3.4 Testing and Evaluating Software Solutions
        • 3.4.1 Testing The Solution
          • Student Activity
        • 3.4.2 Reporting on Testing
        • 3.4.3 Evaluating the Software Solution
          • Student Activity
      • 3.5 Maintaining Software Solutions
    • Stem 4.0 Programming Paradigms
      • 4.0 Imperative Paradigm
      • 4.1 Introduction to Different Paradigms
      • 4.2 Logic Paradigm
        • 4.2.1 Appropriate Uses of Logic Paradigm
        • Student Activity - Syntax Case Studies - HSC Questions
      • 4.3 Object Oriented Paradigm
        • Student Activity
      • 4.4 Programmer Productivity
  • 99 CS50 Computing Course
  • Adobe Animate CC / Flash
  • BBC Micro:bit MicroPython
    • Accelerometer / Datalogger Prototype
    • BitBot Driving
      • 01. Simple Drive
      • 02. Beeping the horn
      • 03. Lighting the way
        • Pretty Lights 1 - Lighting Groups Of Pixels
        • Pretty Lights 2 - Colour Wipe
        • Rainbows
      • 04. Line Following
      • 05. Head Towards The Light
      • 06 Remote Control
  • Calendar
  • Canvas LMS Hints and Tips
    • Tabs Navigation
  • CIP System
  • Documents
  • EasyPHP - DevServer
  • Git and GitHub
    • GitHub
  • Go Programming Language
  • Godot Animation Tutorials
  • Julia Programming Language
  • MIT App Inventor
  • Node.js
    • Daily Notices Demo
  • PHP MySQL
    • 1. PHP MySQLi Prepared Statements Tutorial to Prevent SQL Injection
    • 2. PHP MYSQLI Prepared Statements Cheat Sheet
  • Python
    • 1 Python SSL Verify Errors - during PIP INSTALL
    • Chatbot
    • Embeddable ZIP Python
    • EV3 MicroPython
      • EV3 Python
        • 1. Step By Step Tasks
        • A1. MoveSteering - Reference
        • A2 Motor Classes
        • CASE STUDY: Project Soccer Robot
        • Troubleshooting
      • Lego EV3 Python
    • Fuzzy Logic
    • Install Pip in Embedded Python
    • iPython / Jupyter Notebook
    • Python Database Libraries
      • Neo4J Graph database
    • Python Google Translator
    • Python Hints and Tips
    • Python Music
    • Python Voice
      • 1. Text To Speech
      • Alternative Text to Speech
    • spaCy NLP
  • Python Web Server Gateway Interface (WSGI)
    • 1. Creating Web Applications Using Flask
    • 2. The Django Project
  • Quiz Structure PHP
  • SQLite
  • Starters
    • 01. Lateral Thinking Puzzle
    • 02. Lateral Thinking Puzzle
    • 03. Lateral Thinking Puzzle
    • 04. Lateral Thinking Puzzle
    • 05. Puzzle
      • 5 A
    • 10. Lateral Thinking
    • 7. Lateral Thinking
    • 8. Lateral Thinking
    • 9. Lateral Thinking
    • Brainteasers
      • A
    • Lateral Thinking Challenge Answers
  • Typescript
    • Typescript Tutorial - Basic Syntax
    • Typescript Tutorial - Install and Setup
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Subpages (11): 01. Lateral Thinking Puzzle 02. Lateral Thinking Puzzle 03. Lateral Thinking Puzzle 04. Lateral Thinking Puzzle 05. Puzzle 10. Lateral Thinking 7. Lateral Thinking 8. Lateral Thinking 9. Lateral Thinking Brainteasers Lateral Thinking Challenge Answers
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